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I’m a 15 (almost 16)year old non-binary (assigned gender at birth was male) and for the past few months I’ve been thinking about transition to female after I turn 18, any pros and cons to help me consider a final option? And also what do you recommend hrt or surgery?

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What's new in macOS 11, Big Sur!

It's that time of year again, and we've got a new version of macOS on our hands! This year we've finally jumped off the 10.xx naming scheme and now going to 11! And with that, a lot has changed under the hood in macOS.
As with previous years, we'll be going over what's changed in macOS and what you should be aware of as a macOS and Hackintosh enthusiast.

Has Nvidia Support finally arrived?

Sadly every year I have to answer the obligatory question, no there is no new Nvidia support. Currently Nvidia's Kepler line is the only natively supported gen.
However macOS 11 makes some interesting changes to the boot process, specifically moving GPU drivers into stage 2 of booting. Why this is relevant is due to Apple's initial reason for killing off Web Drivers: Secure boot. What I mean is that secure boot cannot work with Nvidia's Web Drivers due to how early Nvidia's drivers have to initialize at, and thus Apple refused to sign the binaries. With Big Sur, there could be 3rd party GPUs however the chances are still super slim but slightly higher than with 10.14 and 10.15.

What has changed on the surface

A whole new iOS-like UI

Love it or hate it, we've got a new UI more reminiscent of iOS 14 with hints of skeuomorphism(A somewhat subtle call back to previous mac UIs which have neat details in the icons)
You can check out Apple's site to get a better idea:

macOS Snapshotting

A feature initially baked into APFS back in 2017 with the release of macOS 10.13, High Sierra, now macOS's main System volume has become both read-only and snapshotted. What this means is:
However there are a few things to note with this new enforcement of snapshotting:

What has changed under the hood

Quite a few things actually! Both in good and bad ways unfortunately.

New Kernel Cache system: KernelCollections!

So for the past 15 years, macOS has been using the Prelinked Kernel as a form of Kernel and Kext caching. And with macOS Big Sur's new Read-only, snapshot based system volume, a new version of caching has be developed: KernelCollections!
How this differs to previous OSes:

Secure Boot Changes

With regards to Secure Boot, now all officially supported Macs will also now support some form of Secure Boot even if there's no T2 present. This is now done in 2 stages:
While technically these security features are optional and can be disabled after installation, many features including OS updates will no longer work reliably once disabled. This is due to the heavy reliance of snapshots for OS updates, as mentioned above and so we highly encourage all users to ensure at minimum SecureBootModel is set to Default or higher.

No more symbols required

This point is the most important part, as this is what we use for kext injection in OpenCore. Currently Apple has left symbols in place seemingly for debugging purposes however this is a bit worrying as Apple could outright remove symbols in later versions of macOS. But for Big Sur's cycle, we'll be good on that end however we'll be keeping an eye on future releases of macOS.

New Kernel Requirements

With this update, the AvoidRuntimeDefrag Booter quirk in OpenCore broke. Because of this, the macOS kernel will fall flat when trying to boot. Reason for this is due to cpu_count_enabled_logical_processors requiring the MADT (APIC) table, and so OpenCore will now ensure this table is made accessible to the kernel. Users will however need a build of OpenCore 0.6.0 with commit bb12f5f or newer to resolve this issue.
Additionally, both Kernel Allocation requirements and Secure Boot have also broken with Big Sur due to the new caching system discussed above. Thankfully these have also been resolved in OpenCore 0.6.3.
To check your OpenCore version, run the following in terminal:
nvram 4D1FDA02-38C7-4A6A-9CC6-4BCCA8B30102:opencore-version
If you're not up-to-date and running OpenCore 0.6.3+, see here on how to upgrade OpenCore: Updating OpenCore, Kexts and macOS

Broken Kexts in Big Sur

Unfortunately with the aforementioned KernelCollections, some kexts have unfortunately broken or have been hindered in some way. The main kexts that currently have issues are anything relying on Lilu's userspace patching functionality:
Thankfully most important kexts rely on kernelspace patcher which is now in fact working again.

MSI Navi installer Bug Resolved

For those receiving boot failures in the installer due to having an MSI Navi GPU installed, macOS Big Sur has finally resolved this issue!

New AMD OS X Kernel Patches

For those running on AMD-Based CPUs, you'll want to also update your kernel patches as well since patches have been rewritten for macOS Big Sur support:

Other notable Hackintosh issues

Several SMBIOS have been dropped

Big Sur dropped a few Ivy Bridge and Haswell based SMBIOS from macOS, so see below that yours wasn't dropped:
If your SMBIOS was supported in Catalina and isn't included above, you're good to go! We also have a more in-depth page here: Choosing the right SMBIOS
For those wanting a simple translation for their Ivy and Haswell Machines:

Dropped hardware

Currently only certain hardware has been officially dropped:

Extra long install process

Due to the new snapshot-based OS, installation now takes some extra time with sealing. If you get stuck at Forcing CS_RUNTIME for entitlement, do not shutdown. This will corrupt your install and break the sealing process, so please be patient.

X79 and X99 Boot issues

With Big Sur, IOPCIFamily went through a decent rewriting causing many X79 and X99 boards to fail to boot as well as panic on IOPCIFamily. To resolve this issue, you'll need to disable the unused uncore bridge:
You can also find prebuilts here for those who do not wish to compile the file themselves:

New RTC requirements

With macOS Big Sur, AppleRTC has become much more picky on making sure your OEM correctly mapped the RTC regions in your ACPI tables. This is mainly relevant on Intel's HEDT series boards, I documented how to patch said RTC regions in OpenCorePkg:
For those having boot issues on X99 and X299, this section is super important; you'll likely get stuck at PCI Configuration Begin. You can also find prebuilts here for those who do not wish to compile the file themselves:

SATA Issues

For some reason, Apple removed the AppleIntelPchSeriesAHCI class from AppleAHCIPort.kext. Due to the outright removal of the class, trying to spoof to another ID (generally done by SATA-unsupported.kext) can fail for many and create instability for others. * A partial fix is to block Big Sur's AppleAHCIPort.kext and inject Catalina's version with any conflicting symbols being patched. You can find a sample kext here: Catalina's patched AppleAHCIPort.kext * This will work in both Catalina and Big Sur so you can remove SATA-unsupported if you want. However we recommend setting the MinKernel value to 20.0.0 to avoid any potential issues.

Legacy GPU Patches currently unavailable

Due to major changes in many frameworks around GPUs, those using ASentientBot's legacy GPU patches are currently out of luck. We either recommend users with these older GPUs stay on Catalina until further developments arise or buy an officially supported GPU

What’s new in the Hackintosh scene?

Dortania: a new organization has appeared

As many of you have probably noticed, a new organization focusing on documenting the hackintoshing process has appeared. Originally under my alias, Khronokernel, I started to transition my guides over to this new family as a way to concentrate the vast amount of information around Hackintoshes to both ease users and give a single trusted source for information.
We work quite closely with the community and developers to ensure information's correct, up-to-date and of the best standards. While not perfect in every way, we hope to be the go-to resource for reliable Hackintosh information.
And for the times our information is either outdated, missing context or generally needs improving, we have our bug tracker to allow the community to more easily bring attention to issues and speak directly with the authors:

Dortania's Build Repo

For those who either want to run the lastest builds of a kext or need an easy way to test old builds of something, Dortania's Build Repo is for you!
Kexts here are built right after commit, and currently supports most of Acidanthera's kexts and some 3rd party devs as well. If you'd like to add support for more kexts, feel free to PR: Build Repo source

True legacy macOS Support!

As of OpenCore's latest versioning, 0.6.2, you can now boot every version of x86-based builds of OS X/macOS! A huge achievement on @Goldfish64's part, we now support every major version of kernel cache both 32 and 64-bit wise. This means machines like Yonah and newer should work great with OpenCore and you can even relive the old days of OS X like OS X 10.4!
And Dortania guides have been updated accordingly to accommodate for builds of those eras, we hope you get as much enjoyment going back as we did working on this project!

Intel Wireless: More native than ever!

Another amazing step forward in the Hackintosh community, near-native Intel Wifi support! Thanks to the endless work on many contributors of the OpenIntelWireless project, we can now use Apple's built-in IO80211 framework to have near identical support to those of Broadcom wireless cards including features like network access in recovery and control center support.
For more info on the developments, please see the itlwm project on GitHub: itlwm

Clover's revival? A frankestien of a bootloader

As many in the community have seen, a new bootloader popped up back in April of 2019 called OpenCore. This bootloader was made by the same people behind projects such as Lilu, WhateverGreen, AppleALC and many other extremely important utilities for both the Mac and Hackintosh community. OpenCore's design had been properly thought out with security auditing and proper road mapping laid down, it was clear that this was to be the next stage of hackintoshing for the years we have left with x86.
And now lets bring this back to the old crowd favorite, Clover. Clover has been having a rough time of recent both with the community and stability wise, with many devs jumping ship to OpenCore and Clover's stability breaking more and more with C++ rewrites, it was clear Clover was on its last legs. Interestingly enough, the community didn't want Clover to die, similarly to how Chameleon lived on through Enoch. And thus, we now have the Clover OpenCore integration project(Now merged into Master with r5123+).
The goal is to combine OpenCore into Clover allowing the project to live a bit longer, as Clover's current state can no longer boot macOS Big Sur or older versions of OS X such as 10.6. As of writing, this project seems to be a bit confusing as there seems to be little reason to actually support Clover. Many of Clover's properties have feature-parity in OpenCore and trying to combine both C++ and C ruins many of the features and benefits either languages provide. The main feature OpenCore does not support is macOS-only ACPI injection, however the reasoning is covered here: Does OpenCore always inject SMBIOS and ACPI data into other OSes?

Death of x86 and the future of Hackintoshing

With macOS Big Sur, a big turning point is about to happen with Apple and their Macs. As we know it, Apple will be shifting to in-house designed Apple Silicon Macs(Really just ARM) and thus x86 machines will slowly be phased out of their lineup within 2 years.
What does this mean for both x86 based Macs and Hackintoshing in general? Well we can expect about 5 years of proper OS support for the iMac20,x series which released earlier this year with an extra 2 years of security updates. After this, Apple will most likely stop shipping x86 builds of macOS and hackintoshing as we know it will have passed away.
For those still in denial and hope something like ARM Hackintoshes will arrive, please consider the following:
So while we may be heart broken the journey is coming to a stop in the somewhat near future, hackintoshing will still be a time piece in Apple's history. So enjoy it now while we still can, and we here at Dortania will still continue supporting the community with our guides till the very end!

Getting ready for macOS 11, Big Sur

This will be your short run down if you skipped the above:
For the last 2, see here on how to update: Updating OpenCore, Kexts and macOS
In regards to downloading Big Sur, currently gibMacOS in macOS or Apple's own software updater are the most reliable methods for grabbing the installer. Windows and Linux support is still unknown so please stand by as we continue to look into this situation, macrecovery.py may be more reliable if you require the recovery package.
And as with every year, the first few weeks to months of a new OS release are painful in the community. We highly advise users to stay away from Big Sur for first time installers. The reason is that we cannot determine whether issues are Apple related or with your specific machine, so it's best to install and debug a machine on a known working OS before testing out the new and shiny.
For more in-depth troubleshooting with Big Sur, see here: OpenCore and macOS 11: Big Sur
submitted by dracoflar to hackintosh [link] [comments]

What should I buy Thursday (Aug 13 2020) - Your weekly device inquiry thread!

Credits to the team at /PickAnAndroidForMe for compiling this information:
Note 1. Join us at /MoronicMondayAndroid, a sub serving as a repository for our retired weekly threads. Just pick any thread and Ctrl-F your way to wisdom!
Note 2. Join our IRC, and Telegram chat-rooms! Please see our wiki for instructions.
submitted by AutoModerator to Android [link] [comments]

Over-Optimizing for Performance

Recently on the csharp subreddit, the post C# 9.0 records: immutable classes linked to a surprisingly controversial article discussing how C# 9.0's records are, underneath it all, immutable classes. The comments are full of back-&-forth over whether one should use records for ease or structs for performance. The pro-struct argument revolved around the belief that performance should always be a developer's #1 priority, and anything less was the realm of the laggard.
Here is a real-world example that shows with stark clarity why that kind of thinking is wrong.
Consider the following scenario:

1

You're working on a game with dozens, maybe hundreds of people on the team; you don't know because when you were cross with facilities about them removing all the fluorescents, you got accused of being against the new energy saving initiative. Now you swim in a malevolent ocean of darkness that on some very late nights alone in the office, you swear is actively trying to consume you.
 

2

The team that preceded you inherited an engine that is older than OOP, when source repositories were stacks of 8-inch floppies, and it looked as if Jefferson Starship was going to take over the world. One year ago they bequeathed upon the company this nightmare of broken, undocumented GOTO spaghetti & anti-patterns. You're convinced this was their sadistic revenge for all getting fired post-acquisition.
 

3

Management denied your request to get headcount for an additional technical artist, but helpfully supplied you with an overly nervous intern. After several weeks working alongside them, you're beginning to suspect they're pursuing something other than a liberal arts degree.
 

4

Despite the many getting started guides you spent countless evenings writing, the endless brownbags nobody attended, and the daily dozen emails you forward to oppressively inquisitive artists comprised of a single passive-aggressive sentence suggesting they scroll down to the part that begins FW: FW: FW: FW: FW: FW: RE: WE BROKE TOOL NEED WORKAROUND ASAP ...
 
...yes, despite all of that, the engineering team still spent days tracking down why the game kept crashing with Error 107221: У вас ошибка after re-re-re-re-re-throwing an ex_exception when it couldn't (and should never even try to) load a 16K-textured floor mat.
 

5

Despite your many attempts to politely excuse yourself, one blissfully unaware artist exhausts 48 minutes of your lunch break explaining how the Pitchfork review for the latest "dope slab" of this TikTok-Instagram-naphouse artist you never heard of was just sooooo unfair.
 
And then in their hurry to finish up & catch the 2:30 PM bus home, they forget to toggle Compress To CXIFF (Custom Extended Interchange File Format), set the Compression slider 5/6ths of the way between -3 & -2, look to their left, look to their right, click Export As .MA 0.9.3alpha7, and make absolutely, positively, 100% SURE not to be working in prod. And THAT is how the game explodicated.
 

6

You know better than anyone the intermediate file format the main game loop passes to Game.dll, memory mapping it as a reverse top-middle Endian binary structure.
 
You know for 381 of the parameter fields what their 2-7 character names probably mean.
 
YOU know which 147 fields always have to be included, but with a null value, and that the field ah_xlut must ALWAYS be set to 0 unless it's Thursday, in which case that blackbox from hell requires its internal string equivalent: TRUE.
 
YOU know that the two tech artists & one rapidly aging intern that report to you would totally overhaul tooling so artists would never "happen" again, but there just aren't enough winters, springs, summers, falls, July 4ths, Christmas breaks, Presidents Days, and wedding anniversaries in a year to properly do so.
 

7

If you could just find the time between morning standups, after lunch standups, watersprint post-mortems, Milbert's daily wasting of an hour at your desk trying to convince you engineering should just rebuild the engine from the ground up in JavaScript & React, & HR's mandatory EKG Monitor job satisfaction surveys, you might be able to get at least some desperately-needed tooling done.
 
And so somehow you do. A blurry evening or two here. A 3:00 AM there. Sometimes just a solitary lunch hour.
 
Your dog no longer recognizes you.
 
You miss your wife calling to say she's finally cleaning out the hall closet and if you want to keep this box of old cards & something in plastic that says Underground Sea Beta 9.8 Grade, you better call her back immediately.
 
And your Aunt Midge, who doesn't understand how SMS works, bombards you one evening:
your father is...
no longer with us...
they found him...
1 week ago...
in an abandoned Piggly Wiggly...
by an old culvert...
split up...
he was then...
laid down to rest...
sent to St. Peter's...
and your father...
he's in a better place now...
don't worry...
it's totally okay...
we decided we will all go...
up to the mountain
 
You call your sister in a panic and, after a tidal wave of confusion & soul-rending anxiety, learn it was just Hoboken Wireless sending the messages out of order. This causes you to rapidly cycle.
 

8

On your bipolar's upswing, you find yourself more productive than you've ever been. Your mind is aglow with whirling, transient nodes of thought careening through a cosmic vapor of invention. It's like your brain is on 200mg of pure grade Adderall.
 
Your fingers ablaze with records, clean inheritance, beautiful pattern matching, bountiful expression syntax, aircraft carriers of green text that generate the most outstanding CHM for an internal tool the world has ever seen. Readable. PERFECTLY SOLID.
 
After much effort, you gaze upon the completed GUI of your magnum opus with the kind of pride you imagine one would feel if they hadn't missed the birth of their son. Clean, customer-grade WPF; tooltips for every control; sanity checks left & right; support for plugins & light scripting. It's even integrated with source control!
 
THOSE GODDAMNED ARTISTS CAN'T FAIL. YOUR PIPELINE TOOL WON'T LET THEM.
 
All they have to do is drag content into the application window, select an options template or use the one your tool suggests after content analysis, change a few options, click Export, and wait for 3-5 minutes to generate Game.dll-compatible binary.
 
Your optimism shines through the commit summary, your test plan giddy & carefree. With great anticipation, you await code review.
 

9

A week goes by. Then two. Then three. Nothing. The repeated pinging of engineers, unanswered.
 
Two months in you've begun to lose hope. Three months, the pangs of defeat. Four months, you write a blog post about how fatalism isn't an emotion or outlook, but the TRANSCENDENCE of their sum. Two years pass by. You are become apathy, destroyer of wills.
 

10

December 23rd, 2022: the annual Winter Holidays 2-hour work event. The bar is open, the Kokanee & Schmidt's flowing (max: 2 drink tickets). The mood a year-high ambivalent; the social distancing: acceptable. They even have Pabst Blue Ribbon, a beer so good it won an award once.
 
Standing beside you are your direct reports, Dave "Macroman" Thorgletop and wide-eyed The Intern, the 3 of you forming a triumvirate of who gives a shit. Dave is droning on & on about a recent family trip to Myrtle Beach. You pick up something something "can you believe that's when my daughter Beth scooped up a dead jellyfish? Ain't that something? A dead jellyfish," and "they even had a Ron Jons!"
 
You barely hear him, lost as you are in thought: "I wish I had 2 days of vacation." You stare down ruefully at your tallboy.
 
From the corner of your eye you spot Milbert, index finger pointed upward, face a look of pure excitement.
 
"Did I tell you about my OpenWinamp project? It's up on SourceForge", he says as he strides over. It's unsettling how fast this man is.
 
"JAVASCRIPT IS JUST A SUBSET OF JAVA!" you yell behind you, tossing the words at him like a German potato masher as you power walk away. It does its job, stopping Milbert dead in his tracks.
 
Dave snickers. The Intern keeps staring wide-eyed. You position yourself somewhat close to the studio's 3 young receptionists, hoping they serve as a kind of ritual circle of protection.
 
It works... kind of. Milbert is now standing uncomfortably close to The Intern, Dave nowhere to be seen.
 
From across the room you distinctly hear "Think about it, the 1st-person UI could be Lua-driven Electron."
 
The Intern clearly understands that words are being spoken to them, but does not comprehend their meaning.
 
You briefly feel sorry for the sacrificial lamb.
 

11

You slide across the wall, putting even more distance between you & boredom made man. That's when you spot him, arrogantly aloof in the corner: Glen Glengerry. Core engineering's most senior developer.
 
Working his way up from a 16-year old game tester making $4.35 an hour plus free Dr. Shasta, to pulling in a cool $120K just 27-years later, plus benefits & Topo Chicos. His coding style guides catechism, his Slack pronouncements ex cathedra; he might as well be CTO.
 
You feel lucky your team is embedded with the artists. You may have sat through their meetings wondering why the hell you should care about color theory, artistic consistency, & debates about whether HSL or CMYK was the superior color space (spoiler: it's HSL), you were independent and to them, a fucking code wizard, man.
 
And there he stands, this pseudo-legend, so close you could throw a stapler at him. Thinning grey-blonde tendrils hanging down from his CodeWarrior hat, white tee with This Guy VIMs on the back, tucked into light blue jeans. He's staring out into the lobby at everything and yet... nothing all at.
 

12

Maybe it's the 4.8% ABV. Maybe it's the years of crushing down anger into a singularity, waiting for it to undergo rapid fiery expansion, a Big Bang of righteous fury. Maybe it's those sandals with white socks. Maybe it's all three. But whatever it is, it's as if God himself compels you to march over & give him a piece of your mind, seniority be damned.
 
"Listen, you big dumb bastard..."
 
That... is maybe a little too aggressive. But Glen Glengerry barely reacts. Pulling a flask out of his back pocket, he doesn't look over as he passes it to you.
 
Ugh. Apple Pucker.
 

13

"I thought bringing in your own alcohol was against company policy", wiping sticky green sludge from your lips. He turns with a look of pure disdain & snorts.
 
"You think they're going to tell ME what I can & can't bring in?" He grabs the flask back, taking a big swig.
 
For what feels like an eternity, you both stand in silence. You swallow, speaking softly. "None of you even looked at my code. I worked very, very hard on that. My performance review for that year simply read 'recommend performance improvement plan." The words need no further context.
 
"I know", Glen² replies. "That was me."
 

14

Now you're not a weak man, and maybe in some other circumstance you would have punched him in the goddamn lip. But you feel nothing, just a hollowness inside. "Why?", you ask, wondering if the answer would even matter.
 
"Because you don't use Bulgarian notation. Because your method names aren't lower camel case. Because good code doesn't require comments. Because you use classes & records over more performant structs, pointlessly burdening the heapstack. BECAUSE. YOUR CODE. IS. SHIT."
 
You clinch your fists so tightly the knuckles whiten.
 

15

He looks away from you, taking another sip of green goo. "You're not a coder. You're an artist masquerading as one" he speaks, as if it were fact.
 
The only thing artistic about you is the ability to create user-friendly internal tooling using nothing but a UI framework, broken down garbage nobody wants to touch, & sheer willpower. If your son's life depended on you getting accepted into art instruction school, you couldn't even draw a turtle.
 
He doesn't pause. "I'll champion ruthless micro-optimization until the day I die. But buddy, I'm going to let you in on a little secret: you aren't here to improve workflow. You're here to LOOK like you're doing something NOBODY else can."
 
He goes on. "What do you think those artists are going to do when they have to stare at a progress bar for 4, 5 minutes? They're going to complain your tool is slow."
 
"Sure, it may take them 20, 30 minutes to do it the old way, there'll be an error, and either they'll stare at it for 30 minutes before adding that missing semi-colon or they'll come get you. And you'll fix it. And 1 week later, they won't remember how. And you'll stay employed. And every. Body. Wins."
 

16

A little bit of the pride, the caring, wells back up inside from somewhere long forgotten.
 
"You don't think we should care about rapid application development & KISS, quickly getting things out that help our team, instead devoting ourselves to shaving off ticks here & there? What do you think artists are going to do with those 4 minutes you talk about?
 
You don't stop. "I'll tell you what they'll do. They'll 9GAG for 20 minutes straight. They'll listen to podcasts about dialectical materialism vis-a-vis the neo-feudalism that is a natural extension of the modern world's capitalist prison. They'll Reddit."
 
His silence gives you the bravery to push the limits.
 
"Christ, man. Are you only in it for the $120K..."
 
He corrects you: "...$123K."
 
"...only in it for the $123K/year? The free snacks from the microkitchen? The adulation? Have you no sense of comraderie?? No desire to push us to something better?! No integrity?!!!"
 
His eyes sharply narrow, face creases in anger. You clearly have overstepped your bounds.
 

17

"You think I don't have integrity? No sense of teamwork? I'm only in it for the cold cash? You think I don't care about you all?", he roars.
 
A light volley of small green flecks land on your face.
 
"Why do you think they made a 16-year old tester the lead developer of a 1993 Doom clone?! Because my code was clean & painless to work with?! Because I made coding look easy?! No! IT WAS BECAUSE I WAS A GOD TO THEM.
 
And from a God, a PANTHEON. We built monuments to over-engineering! We crafted that of 7 weeks onboarding, that of immortal bugs, demonic hosts spawned by legion from the very loins of a fix. It took 2 years before a developer could BEGIN to feel confident they knew what they were doing. And by that time, they were one of US!
 
You think the team we laid off November '19 was fired because they were bad at their jobs? NO! It was because they worked themselves out of one. They didn't leave us a broken pipeline. They left an internal Wiki, a wealth of tools & example projects, and a completely transparent code base.
 
We couldn't have THAT, now could we? No, we couldn't. So we got rid of it. ALL OF IT. Poof. Gone. Just like that. Before anyone even knew a THING."
 
He leans forward, so close his psoriasis almost touches yours.  
With an intensity that borders on frightening, he whispers "You think they left us Game.dll? I fucking *MADE** Game.dll."*
 
The words hit hard like a freight train.
 

18

And without another word, he turns & leaves. You're left there, alone, coworkers milling about, with only one thought.
     
Were one to get a hobby, should it be cocaine?
 

In Conclusion

It's these kinds of situations that make me believe there are far more important considerations than a ruthless dedication to performance, even in the game industry as my real-world scenario so clearly demonstrates.
 
Like, records are cool & shit.
submitted by form_d_k to shittyprogramming [link] [comments]

CMV: Cosmetic Genital Surgeries on Intersex Children Shouldn't be Legal

Nature doesn't follow the boundaries that humans have created to define male and female. Internal and external genitalia, chromosomes, gonads, and hormones don't always align with the binary classifications. And this is not a rare occurrence. According to what is thought to be the most accurate study to date (Blackless, "How sexually dimorphic are we? Review and synthesis"), approximately 2% of the population is born with differences in sex development, aka bodies that don't align with what is typically male or female. That is the same as the percentage of people with green eyes or red hair- ~156 million people. Differences in sex development aren't anomalous, they are an expected biological variation on the spectrum of sex development.
But western/modern culture doesn't recognize this and actively erases the existence of intersex traits because they don't conform to the binary model we created. Due to the pressure to fit in with the social understanding of male and female, "gender normalizing" surgeries are often performed. These are rarely medically necessary and take place even when the infant is perfectly healthy. These surgeries didn't start because medical professionals were didn't know the sex of the infant, they started because they thought society wouldn't be able to accept their bodies' differences as the sex they were. Essentially, they are only done to enforce gender norms. Even when they present no harm to the infant, doctors pathologize intersex traits and present them as a medical emergency. For the majority of cases, the only "medical emergency" is that intersex traits challenge the sex binary of modern society and the medical professionals' ideas of gender and sex.
Infants and children cannot consent, so these surgeries also violate their right to autonomy over their bodies and futures. They are irreversible and can have lifelong consequences. When it is done with parental consent, the parents who make the decision for their children are often uninformed and pressured by the doctors. The surgical procedures are also an issue in and of themselves. They often only focus on heteronormative sexual performance. For example, the surgically constructed vaginal canal just has to be “a hole big enough to fit a typical-sized penis. It is not required to be self-lubricating or even to be at all sensitive” (Dreger). Clitoridectomies (the removal or reduction of the clitoris) are associated with permanent nerve damage, scarring, incontinence, loss of sexual function, and painful intercourse. Studies done by C.L. Minto and Peter Lee found that almost 80% of people who received clitoridectomies as an infant had difficulty experiencing sexual pleasure, 56% had dyspareunia, and approximately 40% had complete anorgasmia. Under the U.S law, female genital mutilation is considered to be barbaric and a human rights violation that's illegal even when a consenting adult requests it. Yet when it happens to infants with intersex conditions that cannot consent, it's apparently fine. Also, unnecessary gonadectomies in infants makes them sterile, taking away their choice to have kids and forcing them to rely on HRT for the rest of their life. There is also evidence that genital surgery on infants has worse outcomes than for adults. The results of vaginoplasties tend to be be more successful when the patient has higher estrogen levels and there is a reduced rate of vaginal stenosis when performed in adulthood. The scar tissue can also limit the options for genital surgery that the patient might want/need in the future
I'm completely pro cosmetic genital surgery once the intersex individual is old enough to consent and has been fully informed on the risks and benefits of the procedures. I'm also not against assigning a gender to an infant at birth, I just think that can be done without surgical intervention. I just don't see what's wrong about waiting and seeing how the child develops (because doctors can attempt to predict this, but it is not 100% accurate) and what gender they end up identifying as (which cannot be predicted). The lack of consent for an irreversible surgery, violation of body integrity, risk of assigning the wrong gender, loss of sexual function, and nonconsensual sterilization are all huge red flags for me.
The main arguments I ever see against this is that it makes things easier for the parents and the child's future "psychological health", but even those things have been disproved. Actually, research shows that besides physical harm, the surgeries can cause significant mental harm as well, including PTSD, gender dysphoria, iatrophobia, body dysmorphia, genophobia, depression, trust issues, suicidal ideation, anxiety disorders, self-loathing, etc (Tamar-Mattis). I suppose I do somewhat understand why it happens, especially since our society that cares so much about appearance and people tend to fear things that are "different." But that's not really a logical explanation and also doesn't mean it is ethical and should be legal. Also, society is much more accepting of differences now (as compared to the 1960's when these surgeries became popular) and sometimes even celebrates them. I can't think of any legitimate, evidence-backed reason as to why cosmetic genital surgery for infants with intersex conditions should continue to happen.
I must admit that I have bias, as I am an intersex male who was subjected to cosmetic feminizing surgery as an infant and I'm pretty salty about it. However, I want to hear more from those who believe it should be done and am open to revising my views on the issue. I would like to ask that you include credible sources when mentioning statistics, etc. I am happy to dm my bibliography of sources to anyone who requests it.
submitted by Pineappleexpress73 to changemyview [link] [comments]

[OC] Punt Rank 2020: Week 5 - Brett Kern Appreciation Club, the continued painful existence of Kevin Huber, PUNTERS THROWING TDs and the birth of Air Townsend. All this and the best video highlights of the week...

Welcome back, Punt Fans, to your slightly later than usual but there's no Thursday Night Football so what else are you going to be doing edition of our weekly hunt for the King of Punt – it’s /NFL’s own Punt Rank. If you haven’t been here with me before, the concept is both simple and fantastically over-engineered. Lemme break it down:
Each punter’s performance against five vital punting metrics is ranked against every other punter in the league.
Those rankings are combined into a weighted average ranking – the 2020 NFL Punt Rank.
Punt Heroes rise to the top; Punt Zeros sink to the bottom. Last week’s post and Week 4 standings are available here for the archivists, and all of this week’s stats analysis and highlights and lowlights in video form are just moments away.
As always I’m excited to get your perspectives on your team’s punter, and you can point me to things that I may have missed or overlooked, so please hit me with your feedback and questions in the comments!

Punt Rank Standings

Punt Rank 2020: Week 5 Overall Standings
2020 Week 5: Punt Performance Summary

Good Week for

Brett Kern (TEN, +1 to #3). Eh what do you want to know. If you’re reading this it means you like punting. If you like punting, you know that Brett Kern is a really, really great punter. And, Q.E.D – Brett was demonstrably great against the Bills on (the other) TNF. His three punts this week for the no-longer-significantly-infectious-Titans pinned Josh Allen and his shorts at the 9, 9 and 3 yard lines – covering 86% of Average Available Field which is GOAT tier punting. Here’s the pick of the bunch (his 41 yard precisiobomb corralled at the 3 yard line by Chris Milton) covering 93% of Available Field, and measuring in 7.6 yards better than an average punt from the opposing 44 yard line. Tidy.
In addition to his really really really great punting, the Kerninator also wrangled at least two uttely horrible snaps into decent holds for Gostkowski to continue his kicking renaissance tour, which is a majorly underrated part of the punter job description...
Logan Cooke (JAX, +12 to #13). SPEAKING OF PUNTER HOLDS AND THE EFFECT IT HAS ON KICKERS. Now I’m not saying that Chef had anything to do with the end of Stephen Hauschka’s NFL career on Sunday (0 for 2 within less than two minutes at the end of the first half, not called upon again, then cut PDQ after the weekend), but then I’m not not saying that either. Luckily for Logan (shoot I think I used that joke last week as well) the punting element of his game was without such ugly question marks. 100% of his three punts ended inside the Houston 20 yard line, covering 73%, 83% and 89% of Available Field, sneaking him up to 13th overall. Now let’s see if he can hold onto it. Geddit? Hold?! Pah.

Bad Week for

Kevin Huber (CIN, -8 to #24). On a game where the Bengals only managed the paltry total of 12 first downs (an average of one, yes ONE first down on their 12 offensive drives), K-Hub’s Bad Day was at least somewhat salvaged by the first half holy trinity of Turnover on Downs, INT and Fumble on consecutive drives (2, 3 and 4 – if you’re counting). Without that magical offensive incompetence, he could have been looking at double figure punts (I see you, Tress Way in Washington). As it was, he escaped with just the seven (!), but he takes a slide in the Punt Rank rankings as two of those (admittedly 57 and 60 yard boots) snuck for touchbacks, taking his season touchback percentage total to 26.1% which is second last in the league, just behind Tommy Townsend (more on him later). None of the magnificent seven made it inside the 20, wiping 13% off his season long percentage. However, in Kev’s defence, the first of his two end-zone-botherers this week was another case of coulda woulda shoulda from his coverage team. Alex Erikson heroically made up all the ground to reach the ball as it took a hop into the end zone, but his flailing scoopitty-scoop only managed to floopitty-floop the ball into the wrong side of the pylon.
Bengals bungle.
Football is a game of inches, and those couple cost Kev. And, after last week’s feature in Egregious Touchback of the Week where basically exactly the same thing happened, it’s entirely possible that Kevin Huber is stuck in some kind of awful groundhog day based time loop. That would at least explain this instagram account.
Ty Long (LAC, -5 to #23). Ty Long was the victim of the binary brain of Saints rookie receivereturnerobot automaton Marquez Callaway this week. In Marquez’s awesome little computer mind, he’s going:
IF
punt_catch_loc > 15 THEN SELECT Return_Like_Craycray FROM Return.Options
ELSE Fair_Catch_That_MF
Unfortunately for Ty, six of his seven punts were outside that 15 yard threshold and the big red light on Robot Marquez's head went off like WOO WOO, and he went HAM on bringing those suckers back. 69 (nice) return yards on the day with a long of 19 wiped almost ten yards off Long's Gross Average for the day and left him at just 53% of Average Available Field covered. The Chargers have now leaked 149 return yards for the season which is second worst in the league (behind those irrepressibly awful Jets) and almost three times the league average of 56 through five weeks. Ty will be hoping that they can turn that around before… long. Sorry.

Punt of the week – Week 5

Corey Bojorquez (BUF) continues his wild oscillation between the sublime and the ridiculous. It’s an odd-week so I guess this week it’s Sublime Corey, whose 71 yard scud missile from his own ten yard line in the second quarter of this week’s edition of Tuesday Night Football Bought To You By COVID-19 was an astonishing 28.3 yards longer than my Expected Net Gain model for an average punt from that spot. Look at this baby fly!
Bojorquez booms one.

Punters doin’ shit – Week 5

Hey, it’s Corey Bojorquez again! Guess he can do sublime AND ridiculous in a single week now. It’s Puntception. Corey’s first punt of the day was coming alllll the way back for 6 until he decided to put his face on the line to put an end to Kalif Raymond’s 40 yard return. BLOOF. Look at him putting on his cap all swag afterwards like yeah I blew that dude up
Yeah I think tackling with your head is good form?
But that’s not all for Punters Doin’ Shit in Week 5, oh no. We have a bonus double edition! and I include this clip with great enjoyment but also great sadness. Gentlemen and Gentlemen (just being real here), this week Riley Dixon (NYG) threw a Touchdown pass! For Giants fans reading this is when someone on your team throws the ball into the big painted area at the end of the field and a player (also on your team) catches it. I know this sounds strange and unusual, but it can happen. And it did happen for Riley on this awesome fake field goal toss to Evan Engram, brilliantly narrated by the incomparable Tony Romo in the clip below. Seriously, this call is outstanding…
Nobody look at me, doo doo do, you cant see me... Jim Nantz, don't talK to.. IM OPEN, THROW IT
Unfortunately, the play itself was called back due to a player not lined up on the line of scrimmage and the Giants had to settle for a 50 yard field goal. For Chargers and Jags fans reading, this is when your kicker kicks the ball and it goes between the two big tall standy uppy line things. I know this sounds strange and unusual, but it can happen. No TD for Riley, but we have the memories…

Egregious touchback of the week – Week 5

I might start calling this the Kevin Huber Touchback Memorial Column, after ANOTHER narrow miss by the Bengals coverage left Kev high and dry this week against the Ravens (see Bad Week).
Outside of that shambles, there were only 6 touchbacks on the other 102 punts in Week 5, and most of them were fairly ordinary so there isn’t much egregiousity (not a word but I’m going with it) to discuss. Instead today we’re going to take some time to appreciate Tommy Townsend (KC) who has apparently got some kind of nuclear powered leg and is playing a game called “look how far away I can kick a touchback from”. For those who haven’t been paying close attention, here’s how Tommy’s rookie season has gone so far in touchback terms.
Week 1 – 44 yards, modest.
Week 2 – 55 yards, expressive.
Week 3 – only punted once so gave myself a week off from this.
Week 4 – fucken LOLs this is, how about a 60 AND a 65!
Week 5 – hold my beer…
Oh my god Becky, look at this punt.
67 yards! SIXTY SEVEN! And that’s from the line of scrimmage - that sucker went almost EIGHTY YARDS in the AIR. It bounced at the two and I think the returner just never even saw it. He probably thought it went into orbit or something. Absolutely ludicrous distance and hangtime here from Tommy. And, thus, I think we have our new moniker for the lad: Air Townsend. Which is also funny because it sounds like hair and he has got long hair.
I’m wasted doing this.

Future of Punt Rank: desperate data plea

So part of my data collection for this analysis used to come from the brilliant Pro Football Reference gameplay finder. Which, as of this week, appears to have been absorbed into Stathead. And they’re now charging $8 a month for access to these individual play description tables, which is a massive punt in the balls.
Without this data, I’ve got no way to calculate Average Available Field coverage, no plus/minus performance against the Punt Expected Net Gain, and no data on punts inside the 5 and 10 yard lines – all of which come from that analysis of the individual punt plays. Whilst this data doesn’t feed the actual rankings (which come from free NFL.com data tables), they are all metrics that really help add context to the basic stats, and are things that people reading have commented on in the past and said they found interesting.
So, if anyone knows of anywhere else where I can access and download these play descriptions for each individual punt (without manually sifting the ESPN play by play reports!!), then please please let me know in the comments below. Alternatively if the eight people who read this each wanna chip in a buck a month on an ongoing basis so we can pay Stathead then that’d be cool too.
A sad day for punt stat fans to be sure. Fucken big corporate…
And on that note, all that's left is to say I will see you again next week for a likely more analytically constrained but still enthusiastically trying my bestest edition of Punt Rank.
Yours,
Eyebrows.
submitted by erictaylorseyebrows to nfl [link] [comments]

# /r/Peloton Pre-TDF Survey 2020

Gentlemen, Ladies and those otherwise addressed - we know you've been waiting for a good thing, and the survey results are finally ready!
The answers were collected from you all during August 2020 with 1428 unique replies. That's a participation of 0.5% of all subscribers! That's really not too bad, when you keep in mind how popular these kind of surveys are. But we here at /peloton want to show you that this is all about presenting the information in the subreddit to cater better to our audience!
Updated after a few hours to include some more historical data the final edit that for some reason wasn't copied properly
Year 2013 2014 2015 2016 2018 Mar 2018 Aug 2019 2020
Results 2013-06-12 2014-06-25 2015-08-07 2016-11-17 2018-03-06 2018-08-20 2019-07-22 2020-10-12
Replies 351 598 1395 892 630 928 986 1428
Without further ado, let's get cracking on the response

You and Cycling

1. Where do you live?

Country 2015 2016 2018 Mar 2018 Aug 2019 2020
USA 32% 28.3% 22.84% 25.32% 20.23% 24.59%
UK 18.6% 17.6% 14.70% 20.13% 15.48% 14.80%
Netherlands 6.4% 9.4% 11.50% 11.58% 10.01% 11.01%
Germany 3.73% 3.4% 4.95% 6.39% 7.84% 6.65%
Denmark 3.9% 3.6% 4.31% 3.79% 7.64% 5.79%
Belgium 3.8% 2.7% 8.15% 3.57% 5.78% 5.36%
France 2.01% 1.08% 2.88% 2.27% 5.26% 3.50%
Canada 4.9% 7% 6.39% 4.22% 4.95% 4.50%
Australia 5.2% 4.7% 3.83% 4.00% 4.33% 3.93%
Slovenia 0.73% 0.32% 1.30% 1.14% 2.14%
Norway 2.58% 1.8% 1.60% 1.95% 2.58% 1.86%
Sweden 1.08% 1.09% 1.44% 1.41% 1.75% 1.43%
Ireland 1.00% 1.09% 1.44% 1.19% 0.72% 1.36%
Portugal 1.65% 1.8% 2.40% 1.52% 1.34% 1.14%
Italy 1.45% 1.44% 0.65% 1.03% 1.07%
Largely the same picture as ever, with the US leading the way, the UK in second and then a sliding scale of Europeans countries. Slovenia continues to pick its way up the pile for obvious reasons!
World Map to demonstrate

2. What's your age?

u17 17-19 20-25 26-30 31-35 36-40 41-50 51+ Total
2015 2.22% 12.04% 41.51% 24.66% 10.68% 4.87% 2.94% 1.08% 1395
2016 1.5% 8.9% 40.8% 24% 12% 5.4% 5.2% 2% 887
2018 Mar 1% 7.1% 33.5% 27.4% 16.2% 7% 5.7% 2.1% 617
2018 Aug 1.7% 9% 33.9% 26.4% 15.5% 7% 5% 1.5% 905
2019 1.5% 6.6% 33.2% 27.5% 16.4% 7.1% 5.8% 2% 972
2020 1.3% 6.8% 31.7% 28% 16.6% 7.2% 5% 2.5% 1420
Pretty much the same as last year, with the usual reddit demographics of majority 20 somethings dominating.

3. What's your gender?

'13 '14 '15 '16 '18 (1) '18 (2) '19 '20
Male 97.2% 97% 94.9% 93.4% 93.3% 93.6% 95.1% 94.9%
Female 2.8% 2.7% 4.8% 5.3% 5.3% 5.4% 3.7% 4.8%
Other - 0.33% 0.29% 0.78% 0.76% - -
Non-Binary - - - - 0.64% 0.99% 1.2% 0.4%
More normality here for reddit.

4. How much of the men's season do you watch/follow?

Type March '18 (%) August '18 (%) 2019 (%) 2020 (%)
Grand Tours 84.7 92.0 90.2 87.3
Monuments 79.1 74.9 79 75.9
WT Stage races 67.4 62.4 70.5 71.7
WT One day races 73.3 59.8 62.3 60.7
Non WT Stage races 32.6 16.7 17.4 25
Non WT One day races 34.8 13.7 17.4 20.7
Literally everything I can consume 35.9 18.1 21.1 27.1
Whilst GT following may be down (somehow), all the lower level stuff is up, which makes sense considering how desperate we have been for any racing during the season shutdown.

5. Do you maintain an interest in women's professional road racing?

Do you maintain an interest in women's professional road racing? '19 '20
Yes 49.8 49.2
No 50.2 50.8
Still very much a half/half interest in women's cycling on the subreddit.

6. How much of the women's season do you follow?

The following is true for the half of you that follows womens cycling.
How Much %
Just the biggest televised events 63.15%
Most of the live televised/delayed coverage stuff 29.08%
All televised racing 5.09%
Down to .Pro & beyond 2.69%

7. How long have you been watching cycling?

How Long %
Under a year 2,95%
1-3 years 19,50%
4-6 years 19,85%
7-9 years 14,10%
10-12 years 13,81%
13-15 years 7,15%
15-20 years 10,73%
20-25 years 6,17%
25 years + 5,75%
Simplified the years a little this time, but whilst we have a fair number of newbies, most people have picked the sport up since around 2013/14.

Sporting Favourites

8. Do you have like/dislike feelings about WT teams?

Once more, 14.4% of people really don't have feelings on the subject.
Of those that do:
AG2R Astana Bahrain Bora CCC Cofidis Quick-Step EF FDJ
Like 352 213 127 770 156 116 847 724 423
Meh 775 620 773 415 889 896 310 448 700
Dislike 52 356 263 31 112 141 71 37 53
Karma 300 -143 -70 739 44 -25 776 677 370
Israel Lotto Michelton Movistar NTT Ineos Jumbo Sunweb Trek UAE
Like 135 364 517 231 101 304 925 279 383 118
Meh 740 764 626 646 931 414 282 805 765 734
Dislike 302 40 52 326 121 562 53 97 42 331
Karma -167 324 465 -95 -20 -258 872 182 341 -213
So, the most popular team this year is Jumbo-Visma, followed by Quick-Step & Bora-hansgrohe. Least popular are Ineos & UAE.
As per usual, no one cares about NTT & CCC, with nearly 81% of users rating NTT as meh. Pretty damning stuff.
Lastly, we have the usual historical comparison of how teams have fared over time, normalised to respondents to that question on the survey.
Things to note then, firstly that the Astana redemption arc is over, seeing them back in the negative, maybe Fulgsangs spring issues helped aid that? The petrodollar teams of UAE & Bahrain are stubbornly negative too, with Israel keeping up the Katusha negative streak. Meanwhile, at the top end, EF & Jumbo go from strength to strength, whilst some others like Sunweb are sliding over time - their transfer policies no doubt helping that.

10. Do you ride a bike regularly?

Answer 2018Mar 2018Aug 2019 2020
For fun 61.5% 63.4% 59.9% 62.9%
For fitness 59.3% 59.6% 54.8% 59.8%
For commuting 46% 46% 45.6% 40%
For racing 20.6% 20.6% 15.9% 17.7%
No, I don't 14.2% 12.9% 14.8% 13.6%
Still a fairly small group of racers out of all of us

11. Out of the sports you practice, is cycling your favourite?

Yes No
58,29% 41,71%
A new addition to the survey prompted by a good point last time, just over half of us rate cycling as the favourite sport we actually do.

12. What other sports do you follow?

Sport #
Association Football / Soccer 50.78%
Formula 1 35.81%
American Football 26.27%
Basketball 22.46%
Track & Field 17.58%
Esports (yes, this includes DotA) 17.30%
Rugby 14.27%
Skiing 14.12%
Ice Hockey 13.63%
Baseball 12.15%
Motorsports (Not including F1) 10.59%
Cricket 10.52%
Tennis 9.53%
Chess 8.97%
Triathlon 8.69%
Biathlon 8.12%
Snooker 7.06%
Golf 6.92%
Swimming 6.85%
Ski Jumping 6.78%
Climbing 5.72%
Martial Arts 5.65%
Handball 5.44%
Darts 5.01%
Speed Skating 5.01%
Football always tops the charts, and Formula 1 continues to rank extremely highly among our userbase. Those who have a little following below 5% include Sailing, Fencing, Surfing, Boxing & Ultra-Running.
Other cycling disciplines
Sport #
Cyclocross 22.10%
Track Cycling 14.34%
MTB 8.97%
BMX 1.20%

13. Out of the sports you follow, is cycling your favourite sport?

Yes No
61.79% 38,21%
Good. Makes sense if you hang out here.

Subreddit stats

14. How often do you participate in a /Peloton Race Thread whilst watching a race?

2015 2016 2018Mar 2018Aug 2019 2020
I always participate in Race Threads during races 2.8% 2% 2.2% 4% 2.5% 3%
I follow Race Threads during races 41.7% 36.7% 38.1% 42.1% 42.5% 38.9%
I often participate in Race Threads during races 16.8% 19% 16.5% 18.9% 15.2% 13%
I rarely/never participate in Race Threads during races 38.7% 41.3% 43.1% 35% 39.8% 45.1%
Slightly less invested than before, reverting back to an older trade.

15. How do you watch Races?

Method 2018Mar 2018Aug 2019 2020
Pirate Streams 62% 46.5% 50.2% 47.9%
Free Local TV 55.7% 64.5% 59.6% 53.9%
Desperately scrabbling for Youtube highlights 37.9% 30.2% 28.2% 24.9%
Paid Streaming services 32.3% 35.4% 38.3% 46.3%
Year on year, paid streaming services go up - the increasing availability of live content legally continues to improve, and so do the numbers on the survey.

16. Where else do you follow races live (in addition to watching them)?

Type 2018Mar 2018Aug 2019 2020
/Peloton race threads 86.2% 83.4% 80.2% 76.9%
Twitter 30.5% 34.7% 33.3% 38.3%
PCS Liveticker - - 30.2% 32%
Official tracker (if available) 24%
The Cyclingnews liveticker 26% 23.5% 21.5% 18.9%
Sporza (site/ticker) 1.89% 9.5% 10.8% 10.8%
NOS Liveblog - 6.8% 7% 9.2%
Steephill 0.52% 13.5% 10.2% 8.2%
/Peloton discord 6.5% 5.4% 7.5% 7.2%
Other cycling forums 15.1% 8.1% 7.6% 7%
feltet.dk - 2.2% 5.4% 5.2%
Facebook 3.8% 5.4% 4% 4.2%
BBC Ticker - 3.5% 2.1% 4.1%
DirectVelo - 1.3% 1.6% 1.8%
Non Cycling Forums - 1.3% 1.2% 1.2%
/cyc/ - 1.3% 1% 0.6%
/peloton IRC ~0 0.8% 0.4% 0.5%
The PCS liveticker continues to have a strong following, whilst the cyclingnews ticker slowly slides into less usage over time.

17. Do you use /Peloton mostly in classic reddit or redesign when on the desktop?

Type 2018 Aug 2019 2020
Classic 75.1% 67.2% 46.2%
Redesign 24.9% 32.8% 53.8%
Time to abandon ship. The end has come.

18. With what version of reddit do you browse the sub?

Version 2019 2020
Official App 17.9 31.1
Desktop Classic 37.8 25.8
3rd Party App 18.3 17.2
Mobile Web 12.4 14.7
Desktop Redesign 13.7 11.2
Phone browsing is very much in vogue.

19. How did you find the sub?

How %
Through other forms of reddit, f.e. /bicycling 48.33%
Too long - can't remember 38.65%
Google search 9,11%
My friend told me 2,28%
I wanted to talk about my exercise bike 0.78%
Twitter 0.5%
Lantern Rouge Youtube 0.28%

Other bits and bobs

20. Did you think back in March we would see any more racing this year?

Yes No
52,81% 47,19%
Despite the threat, we have seen racing again

21. Will we manage to fulfill the rest of the UCI calendar without further Covid-19 issues postponing more races?

Yes No
25.3% 74.7%
Sorry to you 25%, Amstel, Roubaix & a bunch of other races have falled foul of COVID-19 related cancellations.

22. When did you become aware of Alexander Foliforov?

When %
Before the 2016 Giro 3,25%
22nd May, 2016 15,55%
On /pelotonmemes in 2020 21,13%
Who? 60,07%
If you didn't know of the man, watching him demolish the Giro field in 2016 on the stage 15 ITT should help to gain understanding

23. Who will win the 2020 Tour de France?

Rider %
Roglic 52,12%
Bernal 16,57%
Pinot 9,24%
Dumoulin 7,9%
N.Quintana 2,82%
Pogacar 1,41%
Richie Porte 0,35%
We can safely say that most of us were wrong about this one.
That's not a lot of confidence in Richie Porte either, the man who was to finish on the third spot of the podium. Alexander Foliforov (0,23%) had just a tiny number of votes less, and that man wasn't even in the race.

24. What for you was the defining cycling moment of the previous decade?

We had a lot of brilliant suggestions, but these were the clear five favourites when we tabulated the results.
Honorable mentions go to the Giro 2018, which had Tom Dumoulin winning, and of almost identical fascination to many of you - Tom Dumoulin going on someones porta-potty in the middle of the stage.
Little bit of recency bias perhaps, but that's better than ignoring that this was for the last decade and firmly insisting Tom Boonens 2005 WC win was the biggest thing. Special shoutout to almost all the Danes present in /peloton who voted for Mads Pedersens WC win last year. It's an understandable reaction.

25. Any suggestions for the Survey?

New Questions
We promise to feature one of these suggestions in the next survey
Suggestions
We will try to implement this. But it will also skew results.
About the Survey
The subscribers are torn on Women's cycling, nearly a 50/50 split there as the survey showed - The moderators at /peloton are firmly in the "more cycling is better" basket, and we will continue to get as good coverage of womens cycling as possible.
Are you trying to give the moderators PTSD? Because this is how you give the moderators PTSD.

26. Any suggestions for the sub?

ALSJFLKAJSLDKJAØLSJKD:M:CSAM)=#/()=#=/")¤=/)! - Your moderator seems to be out of function. Please stand by while we find you a new moderator
The Weekly threads are great for these types of questions, where several people can contribute and build up once it is understood which information is relevant.
Our experience is that "limited" will never be so, if we're going to moderate it fairly. Moderating is not a popularity contest, but believe it or not, we're actually trying to be as fair as possible. and for that, we need rules that are not subjective. Unless you have a stationary exercise bike.
All of these are good suggestions, but remember that all of you can also contribute - The mods are sometimes stretched thin, specially in the middle of hectic race schedules. It's easier if one of you has a way to contact a rider or a person of interest and can facilitate the initial communication.
We've worked on this! The Official Standard is now as follows: [Race Thread] 202x Race Name – Stage X (Class)
This sounds as a nice community project for the after-season, and hopefully many of you subscribers can contribute.
Come with suggestions on how to tidy it up!
We have chastised all the mods. They are now perfectly trained in gender-neutral pronouns. Be well, fellow being.
If we can implement this for hard liquor, you know we will.
The spoiler rule is one that is discussed frequently - in general - some users absolutely hate it, but a majority love it. Perhaps we'll include a question in the next survey to see how this divide is exactly.
We actually do - whenever there is a matter of life or death, we think public information is more important than a spoiler rule. But at the same time, we try to collect all the different posts into one main thread, so to keep things focused and letting very speculative posts meet with hard evidence from other sources.
This is a tough ask of the internet. While we can agree that voting should be done accordingly to what insights they bring, not subjective opinions, it is very hard to turn that type of thinking around. We can ask of you, our subscribers, that you please think twice about hitting that downvote button, and only do so because of you think a post is factually incorrect, not because it differs with your own subjective opinion.
That's the primary analysis of the survey! Feel free to contribute with how you experience things here!
submitted by PelotonMod to peloton [link] [comments]

Fallout 4 feels to me like a huge, shallow time sink with no payoff and not enough memorable things. [POTENTIAL FALLOUT 4 STRUGGLE SESSION]

I've spent about 60 hours on Fallout 4 in the last few weeks, and I've finally realised that Bethesda games are enormous time wasters. At least Fallout 4 and Skyrim are. The complaints below might be anodyne to a lot of the people here, or they might be very controversial, but these things are hitting me particularly hard while replaying Fallout 4. I've played it before, but having spent so much time with it recently, the realisation has dawned on me more harshly.
Bethesda build these amazing worlds with so much detail and complexity to them, only to inundate you with hours of fetch quests, bore you with a main quest that has no substance, and have you follow a map marker to the detriment of the world they’ve built. They encourage you to look down at the bottom of the screen to the degree that you never have to actually look around at the world to try and find a solution to whatever problem the game throws at you. Even if you turn the objective marker off, the problem that the games have is that 1) some quests require you to know the exact location of an item for you to progress and 2) you're incentivised to look at the bottom of the screen to find new locations to explore instead of just stumbling across them naturally (or with the help of your Pip-Boy map). You're not encouraged to just look at the world. You're not encouraged to memorise the landscapes or routes from one location to another. The fast travel isn't the problem here, either. It has everything to do with the way the game pushes you to walk in one direction nonstop until you reach your objective, and the way new locations are shown to you before you even find them. It's hard to call this "distracting" when it's a fundamental way the game is constructed. You're meant to look at the bottom of the screen. They clearly want your eyes there at all times.
Another problem I have is that almost no companion in either Fallout 4 has a legitimate reason to follow you or feels motivated - ideologically or opportunistically - to do so. I can’t recall a single one of them struggling to have a reason to follow you and just doing it because that’s what the game expects of them. While this problem extends to Skyrim, I want to keep the complaints to Fallout 4 since that's the topic of the sub. Preston has possibly the best reason to follow you: You saved his life and the lives of his friends, and he has nothing else to fight for after the Minutemen are disbanded and his friends find safe haven in Sanctuary. So he doesn't bug me that much. But Piper follows you for basically no reason, because you answer some questions. Does she require you to find her a scoop for her newspaper, or uncover dirt on the mayor? Nope. Nick Valentine kind of abandons his job to follow you after he does a job for you, which makes it seem like he doesn't actually have a full-time job with an employee working for him; he doesn't even require your assistance to work through a different job before he agrees almost unconditionally to follow you. Paladin Danse following a wastelander - even one that helped him in a rough spot - makes even less sense because that's the sort of shit that if his commanders found out about they'd probably reprimand him. They fucking hate Paladins associating with wastelanders. This is established canon. Deacon immediately likes you despite knowing very little about you and requires no convincing for him to follow you. John Hancock is pretty similar. There's just no depth to these companions and even though they all have distinct personalities, the lack of conflict and the lack of conversation options makes them feel very boring and bland. They're fun and entertaining but only on a surface level.
What annoys me more about this is that they will idolise you if you do enough odd tasks to placate them. Pick a bunch of locks with Piper around? She'll sleep with you after you pass a speech check. Use chems around Hancock? He'll tell you what a hip, rad person you are with basically no effort on my part as a player. Just be an asshole to everybody with Cait around? She will fall in love with you. It's so stupid to me. Again, Preston is the one whose affection for the player makes the most sense and requires the most effort; you have to do a lot of pro-Minutemen quests or do a lot of good deeds and stand up to shitty people for him to like you. His loyalty feels earned, and he's pretty much the only one that applies to. But I honestly don't think the level of trust applies to the other characters. They trust you if you just do enough random things they like. They'll spill their guts to you or sleep with you despite having few conversations with them and not helping them with any personal problems. Give Piper a pep talk about her sister, and you're all set. It's frustratingly shallow.
Literally nothing in this game comes anywhere close to earning Cass's or Boone's or Arcade's or Veronica's trust in Fallout: New Vegas. It's honestly kind of a joke by comparison. Those characters won't just follow you for any reason. You can't just twiddle your thumbs to make Boone follow you. You have to help him meaningfully, and even then he only leaves because he doesn't trust anybody and wants to be gone. Veronica follows you only after she senses you aren't hostile to the Brotherhood of Steel, and because she wants a traveling companion. There are explicit and clear reasons why people follow you in that game. And if you want to earn their trust and get them to live in the endgame with relative peace, you need to do an enormous amount to do so. And if you don't want to help them? If you dislike them and don't want anything to do with them? You can literally kill them yourself. The game gives you that option. With Fallout 4 the character relationships feel arbitrary and meaningless, like there's no weight to the beliefs or decisions of anybody. It doesn't help that every character is potentially bisexual and you can technically fuck every single one of them. Just throw on some Fashionable Glasses, drink some alcohol, and wear some fancy clothes, and passing their speech checks is easy. You can coerce people in this game to do things easily.
Which I guess brings me to the fact that there is almost no capacity to roleplay in this ostensibly roleplaying game. You don't have to make sacrifices to accomplish goals, and you don't have to choose a specific path. You can pretty much do anything you want with few limitations, which sounds freeing and liberating, but it actually removes the whole idea of playing a role from a series that has emphasised that for years. An RPG where you can pretty much do anything without risking alienating most people in the world because you chose one side over another is not really an RPG. And when you get around to interacting with people, the dialogue choices are limited as hell, you can't kill essential characters like Preston (which makes saving or helping him a foregone conclusion), questlines play out in an incredibly boring and linear fashion, and outside of a few moments the game doesn't actually give you a lot of room to decide the outcome of major incidents. You don't even have to actually choose one group over another when it comes to combating the Institute. The endings are simplistic and practically binary. I know it's a bit of a meme to compare the choices you have in other Fallout games with this one, and the consequences of those choices, but you have no room to roleplay as a person you want to be in this game. High or low INT doesn't impact the dialogue or speech checks. High or low charisma impacts things minimally. You're pretty much going to have 1 of 2 conversations every time you talk with anybody about anything. Even when you come to the crossroad where you have to choose a side in the main conflict of the game, you can play your cards right and bring everybody together, which sounds good in theory, but it isn't earned in a way that makes the opposing sides set aside their conflict. Ideology dissolves under the weight of the player making decisions that has fuckall to do with these people and their opposition to one another, and it makes it seem like the Minutemen, Brotherhood, and Railroad opposing one another in any way is baseless and petty. There's just nothing to these conflicts. If the characters in your game set aside their differences because the player did 1 thing, then you haven't written compelling conflicts. You've written lousy artifices to trick people into being motivated into bringing them together (which is insultingly easy) or choosing one side over another (which you don't actually need to do).
The settlement minigame is kind of cool, but ultimately pointless. The game doesn't change the least bit whether you decide to build settlements or not. There's no reward to it, and very rarely do you need to build settlements to unlock questlines or get a character to like you. It all feels so damn hollow and pointless. For a game that demands so much time from the player to do things, there's nowhere near enough payoff to justify it. I could just go play Rust or Minecraft or another type of game for a more thorough and less frustrating experience building settlements.
So yeah, that's how I feel about Fallout 4, and even Skyrim for the most part. They're big beautiful time wasters with no real substance. I remember next to nothing about Skyrim after spending a hundred hours in it and while I remember more about Fallout 4, I don't remember being challenged in any meaningful way. I mostly remember shambling from place to place, helping settlement after settlement with raiders and super mutants, until I got bored and went off to Diamond City to fuck around with the main quest that I found underwhelming, and meeting people who don't force me to analyse their beliefs or my own. The conflicts are mostly petty, the quests I'm given feel like tedious chores, and it's all an excuse to get you to explore the world that they ultimately don't even want you to look at because they force your eyes down to the bottom of the screen. It's numbing, repetitious, and draining. I feel part of my soul dying the more I play either one of these games.
Apologies for the melodrama of the writing by the end there, but I'm very frustrated with this game and don't think I'm gonna play it further. I really don't feel like there's a point to anything. I'm becoming a nihilist thanks to this game.
submitted by DouggieMohamJones to Fallout [link] [comments]

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